Well I finally upgraded from Mac OS 10.8 directly to 10.14 Mojave and was overjoyed to verify that my JOGL based apps still worked ... almost. I googled the error message and was relieved to see that as Bug 1370 it had already been identified and apparently fixed by Sven. I also noticed that the 2.4.0 release seems to be approaching. Before I dive in and try to build things myself I wanted to ask if there is a release date for 2.4.0 that might obviate the need for that.
BTW, Thanks to everyone for keeping JOGL going.
PS to previous post. If anyone reading this has successfully built jogamp for Mojave (Mac OS 10.14) and is willing to provide the binaries to me "as is" with no conditions, I'd be interested in hearing from you.
Sounds promising ... could you provide a link? I'm quite inexperienced with this level of software acquisition. Before I posted I tracked down a jogl 2.4 mac os build from April 10 2019 at this URL:
https://jogamp.org/chuck/job/jogl/lastSuccessfulBuild/label=macosx-10_6-x86_64-nvidia/ and this build file:
but when I tried to uncompress it I got the error message "the archive file is incomplete".
So I gave up and made my post.
I'm on a Mac (the post has to do with Mac OS 10.14) and I've tried to uncompress this archive with both TheUnarchiver.app V. 4.1.0 and with keka.app V 1.1.19. Both fail. Both however succeed with an older archive file that I downloaded from jogamp: jogamp-macosx-universal.7z. That archive however does not contain the fixes that I need for Mojave.
I've just tried under Mageia Linux with Ark and it works too. I've no Mac, sorry. Maybe use another computer to convert the archive into a format that you can use on your Mac but it should work, there is nothing wrong with this archive.