Build Jinput

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Build Jinput

Pixelapp
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Re: Build Jinput

Pixelapp
Is any one able to build JInput lately?

If so, this will tell me if all I need is to check my machine configurations.
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Re: Build Jinput

gouessej
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In reply to this post by Pixelapp
I can try to do it at the beginning of the next week if you want.
Julien Gouesse | Personal blog | Website
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Re: Build Jinput

Pixelapp
Answer:

It just conflicts with JDK 7, JDK 6 yield different errors though.
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Re: Build Jinput

gouessej
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In reply to this post by gouessej
Ok the path to the headers for JNI was wrong (it doesn't work when java.home ends with "/jre") and you absolutely have to copy jutils.jar in lib/.
Julien Gouesse | Personal blog | Website
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RE: Build Jinput

Pixelapp
I really would like to build on Windows. Would you take a look at the erro message below?

This is the error message I get:

Buildfile: C:\Users\main\workspace\jogamp\jinput\build.xml
init:
dist:
init:
compile:
[javac] C:\Users\main\workspace\jogamp\jinput\coreAPI\build.xml:13: warning: 'includeantruntime' was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds
[copy] Copying 1 file to C:\Users\main\workspace\jogamp\jinput\coreAPI\build\src\java\net\java\games\input
[javac] C:\Users\main\workspace\jogamp\jinput\coreAPI\build.xml:29: warning: 'includeantruntime' was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds
[javac] Compiling 1 source file to C:\Users\main\workspace\jogamp\jinput\coreAPI\classes
[echo] Build version class for 2.0.6 build 38
jar:
[jar] Building jar: C:\Users\main\workspace\jogamp\jinput\coreAPI\bin\jinput-core.jar
all:
[echo] JInput has been built and jinput.jar is located in the bin directory.
init:
compile:
[javac] C:\Users\main\workspace\jogamp\jinput\plugins\linux\build.xml:15: warning: 'includeantruntime' was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds
jar:
createJNIHeaders:
compileNativeJinputLib:
all:
init:
compile:
[javac] C:\Users\main\workspace\jogamp\jinput\plugins\windows\build.xml:12: warning: 'includeantruntime' was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds
create_jniheaders:
compile_native:
compile:
compile_dir:
[echo] C:\Users\main\workspace\jogamp\jinput\plugins\common\src\native
[echo] sdkhome: C:\Program Files (x86)\Microsoft Visual Studio 9.0\;
[echo] dxhome: C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)
[echo] target arch: x86

BUILD FAILED
C:\Users\main\workspace\jogamp\jinput\build.xml:117: The following error occurred while executing this line:
C:\Users\main\workspace\jogamp\jinput\build.xml:75: The following error occurred while executing this line:
C:\Users\main\workspace\jogamp\jinput\plugins\windows\build.xml:50: The following error occurred while executing this line:
C:\Users\main\workspace\jogamp\jinput\plugins\windows\src\native\build.xml:72: The following error occurred while executing this line:
C:\Users\main\workspace\jogamp\jinput\plugins\windows\src\native\build.xml:13: Execute failed: java.io.IOException: Cannot run program "cl" (in directory "C:\Users\main\workspace\jogamp\jinput\plugins\common\src\native"): CreateProcess error=2, The system cannot find the file specified

Total time: 3 seconds
 

Yours truly;
 
Vianel Sierra Aquino


-------- Original Message --------
Subject: Re: Build Jinput
From: "gouessej [via jogamp]" <[hidden email]>
Date: Tue, November 20, 2012 11:17 am
To: Pixelapp <[hidden email]>

Ok the path to the headers for JNI was wrong (it doesn't work when java.home ends with "/jre") and you absolutely have to copy jutils.jar in lib/.


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RE: Build Jinput

gouessej
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Just give me some time to look at the script.
Julien Gouesse | Personal blog | Website
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RE: Build Jinput

gouessej
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In reply to this post by Pixelapp
It doesn't find the compiler. I'm sorry, I'm not under Windows.
Julien Gouesse | Personal blog | Website
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RE: Build Jinput

Pixelapp
In reply to this post by gouessej
Sure. No pressure from this side.

Yours truly;
 
Vianel Sierra Aquino


-------- Original Message --------
Subject: RE: Build Jinput
From: "gouessej [via jogamp]"
<[hidden email]>
Date: Tue, November 20, 2012 11:56 am
To: Pixelapp <[hidden email]>

Just give me some time to look at the script.


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RE: Build Jinput

Pixelapp
In reply to this post by gouessej
Go ahead.

What compiler?

Yours truly;
 
Vianel Sierra Aquino


-------- Original Message --------
Subject: RE: Build Jinput
From: "gouessej [via jogamp]" <[hidden email]>
Date: Tue, November 20, 2012 11:59 am
To: Pixelapp <[hidden email]>

It doesn't find the compiler. I'm sorry, I'm not under Windows.


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RE: Build Jinput

gouessej
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In reply to this post by Pixelapp
There is something wrong with sdkhome and toolkithome, please set them properly and install Microsoft Platform SDK.

cl is missing.
Julien Gouesse | Personal blog | Website
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RE: Build Jinput

Pixelapp
In reply to this post by gouessej
I think:

It clearly says, it find the Windows SDK. Checked.

It says, it finds the DX sdk. Checked.

It says "C:\Users\main\workspace\jogamp\jinput\plugins\common\src\native " which I think I have to point to the "wintab natives". Do you know what do I need to download to get the "wintab natives" compiler? 

Yours truly;
 
Vianel Sierra Aquino


-------- Original Message --------
Subject: RE: Build Jinput
From: "gouessej [via jogamp]" <[hidden email]>
Date: Tue, November 20, 2012 11:59 am
To: Pixelapp <[hidden email]>

It doesn't find the compiler. I'm sorry, I'm not under Windows.


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RE: Build Jinput

Pixelapp
In reply to this post by gouessej
Ok Julien. Thanks anyways. I'll wait for Jeremy to tell me how to build on Windows.

Yours truly;
 
Vianel Sierra Aquino


-------- Original Message --------
Subject: RE: Build Jinput
From: "gouessej [via jogamp]"
<[hidden email]>
Date: Tue, November 20, 2012 12:03 pm
To: Pixelapp <[hidden email]>

There is something wrong with sdkhome and toolkithome, please set them properly and install Microsoft Platform SDK.


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RE: Build Jinput

gouessej
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Look for PSDK-x86.exe
Julien Gouesse | Personal blog | Website
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RE: Build Jinput

Pixelapp
I already have windows sdk installed.

Yours truly;
 
Vianel Sierra Aquino


-------- Original Message --------
Subject: RE: Build Jinput
From: "gouessej [via jogamp]"
<[hidden email]>
Date: Tue, November 20, 2012 12:36 pm
To: Pixelapp <[hidden email]>

Look for PSDK-x86.exe


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RE: Build Jinput

gouessej
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I only see DirectX SDK and Visual Studio. One of the variables is set to a wrong value and another one is missing, it can't work.
Julien Gouesse | Personal blog | Website
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RE: Build Jinput

Pixelapp
This is what I have so far:

DXSDK_DIR  set to: C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\;

WindowsSdkDir set to: C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin; 

WINTAB_DIR set to: C:\MinGW\bin; 



Yours truly;
 
Vianel Sierra Aquino


-------- Original Message --------
Subject: RE: Build Jinput
From: "gouessej [via jogamp]"
<[hidden email]>
Date: Tue, November 20, 2012 12:48 pm
To: Pixelapp <[hidden email]>

I only see DirectX SDK and Visual Studio. One of the variables is set to a wrong value and another one is missing, it can't work.


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RE: Build Jinput

gouessej
Administrator
and toolkithome?

dxhome seems to skip bin/ :s
Julien Gouesse | Personal blog | Website
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RE: Build Jinput

Pixelapp
I talking to Jeremy right now. :)

Yours truly;
 
Vianel Sierra Aquino


-------- Original Message --------
Subject: RE: Build Jinput
From: "gouessej [via jogamp]" <[hidden email]>
Date: Tue, November 20, 2012 1:00 pm
To: Pixelapp <[hidden email]>

and toolkithome?


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RE: Build Jinput

gouessej
Administrator
Ok let us know your findings please.
Julien Gouesse | Personal blog | Website
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