How to do this kind of visualization with Jogamp's Ardor3D Continuation? Java3D has Texture3D support, but performance is not great and I believe difficult to get good results. The movie below is an example of what we're trying to do, but need more interactivity with high-resolution datasets. We use our own technique, first developed here at SSEC by Bill Hibbard of Vis5D fame, which is based on stacks of semi-transparent 2D Textures. It can produce good results, but also has performance issues. Can the programmable pipeline be leveraged for better results?