I am developing a Java application in which I need to create a collection of 3D objects (cylinders, cubes, others...) and position them into a scene that I could visualize.
Is there an API (probably based on JOGL I guess) that I could import in my application and use to create these objects and position them in a scene ? (the quality of the rendering is not important here).
You can use JogAmp's Ardor3D Continuation but I haven't finished to write its main tutorial :s It allows to create some 3D objects and to use some manipulators to move them, rotate them, translate them, etc.
I haven't advised those frameworks because they are less suitable for non gaming applications whereas JogAmp's Ardor3D Continuation is the right tool for CAD softwares and visualization, it is easier to use than other frameworks for applications composed of multiple windows. Maybe I'm wrong but I've found no equivalent of OpenInventor manipulators in JMonkeyEngine.