Multi-touch support under X11 Linux

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Multi-touch support under X11 Linux

Yodoga
hi,

I've a question about the gesture handling of jogl NEWT: Is it supported only under Android and Windows? I tried it with X11/Linux but it doesn't work. As I looked into the sources I can't find any support for the touch events of the X server ...

Is this right and is there a special reason (technical?) why jogl NEWT is not supporting the touch events of X11?

Thanks for your answers ;)
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Re: Multi-touch support under X11 Linux

gouessej
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Hi

The multi-touch isn't implemented in the NEWT Linux driver as far as I know, maybe Sven can confirm.
Julien Gouesse | Personal blog | Website
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Re: Multi-touch support under X11 Linux

Yodoga
In reply to this post by Yodoga
hi again,

meanwhile I have implement a solution for linux and the X11 server. The solution is pretty easy:
Since version X11R7.7 (X.Org 1.12.2) touch events are supported from X server over the XInput interface. Jogl use the Xinput interface for all input events already so there was only to implement some configuration and event handling. Works like a charm.

If the jogl community is interested in this I can contribute it to github repository as described in the jogamp wiki.
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Re: Multi-touch support under X11 Linux

gouessej
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Yes, please let us know your findings :)
Julien Gouesse | Personal blog | Website
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Re: Multi-touch support under X11 Linux

Yodoga
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Re: Multi-touch support under X11 Linux

gouessej
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Thank you. You minimized the amount of necessary changes, good job.
Julien Gouesse | Personal blog | Website
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Re: Multi-touch support under X11 Linux

Yodoga
thanks ... you're welcome

The next release will be 2.4.0? Is there a planned release date?
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Re: Multi-touch support under X11 Linux

gouessej
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elect has some bug fixes to add into JOGL too. We'd like to push a minor release (2.3.3?) before working on JOGL 2.4.0. It's difficult to give a planned release date as I have to review the numerous contributions made by Phil on Java3D 1.7.0 (big kudos to him) and I maintain JogAmp's Ardor3D Continuation.
Julien Gouesse | Personal blog | Website
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