I have been working for a project on and off under almost 15 years. I recently upgraded to java 3D 1.6. But I have never found out what maven dependencies I should use to be able to download the liberies one need. I installed the following libs local but I would love to get them from a online repo. Is there such repo with these libs:
The names might be wrong, but for java3D development I guess the needed libs must be published some where.
Thanks in advance for any help.
Unfortunately Java3D 1.6 never got to the point of having mavenistation formally included, and due to a major contributor pulling out of github when Microsoft took over, it looks like the pull requests are broken now.
The easiest thing to do is to use the scijava fork of Java3D which is up to date but also has the maven pom.xml file setup
Thanks for your quick reply!
Correct me if I am wrong but when I change to these dependencies I also need to change the import statements since all classes seems to have change package names. Is that correct?
At a quick glance it looks like one need to change:
Thanks for your fast reply.
If I then get it right the best thing is to use the latest java3D which is 1.7.
Could you help me find out what the corresponding/eqvivalent dependencies I then need to core, utils and vecmath in maven? (I also used to have a dependency to jogamp-fat, but I frankly do not know if I need it, hopefully not)
Edit: correct me if I am wrong but I guess that "jogamp-fat" (the name might be wrong or change) is needed as the 3D viewer?
So I guess that I really need to know that dependencie as well.