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geometry shader support for Cg

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geometry shader support for Cg

siddharth_univ
Hi guys,

I realize support for Cg is in experimental stages. Is there support for geometry shaders for Cg? Currently I dont see a profile support for it. Are there any plans for updating cg bindings?

thanks

-Siddharth
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Re: geometry shader support for Cg

Sven Gothel
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On 04/04/2012 12:53 AM, siddharth_univ [via jogamp] wrote:
>
>
> Hi guys,
>
> I realize support for Cg is in experimental stages. Is there support for
> geometry shaders for Cg? Currently I dont see a profile support for it. Are
> there any plans for updating cg bindings?

Not by me, sorry.

However, AFAIK, NVidia allows using GLSL shader in Cg .. if you must.

If anybody likes to update the Cg binding, she/he is welcome.

~Sven

>
> thanks
>
> -Siddharth


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Re: geometry shader support for Cg

siddharth_univ
I see, thanks for the quick reply...i'll see what i can do with glsl..

-Siddharth
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