jogl

Everything related to JOGL, the Java Bindings to OpenGL - jogl.jogamp.org
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Topics (2099)
Replies Last Post Views
Whats the correct way to handle OpenGL Extensions in Shader Source by Pete
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by Pete
Why does the RGB value always equal to (0, 0, 0) when I use gl2.glReadPixels(e.x, viewport[3] - e.y, 1, 1, GL2.GL_RGB, GL2.GL_FLOAT, FloatBuffer.wrap(color)); by Irene Tang
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by elect
Support for Linux / Android ARM 64 bit by Pete
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by gouessej
Amd volunteers wanted by elect
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by elect
Problems Loading Native Libraries Traditionally by mtorres
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by Wade Walker
Multiple Profiles by elect
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by elect
How to clear part of screen by Irene Tang
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by elect
Where is Sven? by Sven Gothel
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by elect
Face Culling Issues in GLJPanel by Pascal
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by Pascal
[SOLVED] mouse input by kaesemeister
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by elect
Why is the z value read from glReadPixels always 1.0? by Irene Tang
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by elect
DirectBuffer deallocation by elect
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by gouessej
Issues about glProject by Irene Tang
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by Irene Tang
[RE-OPEN] UnsatisfiedLinkError: jogamp.nativewindow.jawt by Gaƫl
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by Wade Walker
GL_INVALID_OPERATION after calling ShaderState.glUniform by Pete
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by elect
JOGL Overlay drawing problem. by Yogesh Mevada
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by gouessej
Issues about selectBuff value while picking. by Irene Tang
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by gouessej
Confusion with PMVMatrix by john bauer
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by elect
Mathematics Question about the SLERP by ElvJOGL
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by Wade Walker
MultiDrawElements by James
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by elect
Why is GL_NV_command_list available under GL2? by elect
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by elect
TextRegionUtil and bad result by paolofuse
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by gouessej
Implement AWT in JOGL by choracy69
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by gouessej
How to convert glVertexPointer(3, GL_FLOAT, 0, vertices) to JOGL syntax by ElvJOGL
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by gouessej
How to implement JOGL in Android app? by ElvJOGL
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by gouessej
How do you create a VAO object in JOGL (java) to use with shaders by ElvJOGL
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by elect
JOGL being taught horribly wrong in a university by LFK
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by gouessej
If I want to construct complex geomtry models out of simple geometry how would I do that? by ElvJOGL
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by elect
Can Someone tell me how JOGL functions as far as Shaders and Mouse and Key Inputs by ElvJOGL
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by elect
In the helloTriangle example can you explain the VertexData and its values and why bytes? by ElvJOGL
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by elect
Can someone go over the mechanics of rendering shaders and texture objects by ElvJOGL
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by elect
What to do with mulitple geometry models and the reuse of shader programs and textures? by ElvJOGL
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by elect
Maven JOGL by ElvJOGL
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by ElvJOGL
Extending Functionality of Shader Programs by ElvJOGL
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by elect
Does openGL has a limit of how many vertices one can pass to glDrawArrays() function? by ElvJOGL
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by gouessej
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