– Loading and drawing .obj models
In Reply To
Thanks in advance
I am currently in the process of implementing a simple model viewer. I am having some trouble with coding a .obj loader(taking a input model and passing it to my jogl code to draw to my canvas). I have found an existing loader in one of the jogl demo's but i am unsure on how to incorporate it into my own program. I was just wondering if any of you gurus had any tips on writing a .obj loader (or getting the loader from the shadow(i think) demo) and then applying a texture if needed?