Reply – Re: Is it possible to check if a CLBuffer is still valid?
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Re: Is it possible to check if a CLBuffer is still valid?
— by notzed notzed
In that case, what do you expect to be able to do though?  A crash indicates a problem with your code (or a driver problem you can't do much about).

Recovering from that would be pretty difficult - every object from the context I presume would have to be recreated.  And it wont fix the code crash in any event.