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OpenGL + OS X
— by ThomasR ThomasR
Hello everyone,

I should probably also post this question to the JOGL forum, but since Java3D now exclusively uses the JOGL pipeline this issue is relevant here:

It was brought up in an internal discussion that Apple may drop OpenGL support at some point - probably w/o warning.
But does it really matter for Java3D and other JOGL-based apps? Isn't it really a question of whether Nvidia, ATI and Intel don't compile OpenGL drivers for OS X?