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First off, I have a monitor that supports 10-bit output (i.e. not the usual 8-bit).
Is there a way to get 10-bit output? This documentation from AMD on their 10-bit cards ( www.amd.com/us/Documents/10-Bit.pdf ) shows that 10-bit output can be enabled one of two ways:
First:
// request 10 bit colors, a depth buffer, and double buffering
glutInitDisplayString("red=10 green=10 blue=10 depth double");
Second:
wglChoosePixelFormatARB(device_context, attribs, fattribs,
format_max, formats, &format_count);
Is there a way to do this with JOGL??
Thanks in advance,
jz
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