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		First off, I have a monitor that supports 10-bit output (i.e. not the usual 8-bit).
 Is there a way to get 10-bit output?  This documentation from AMD on their 10-bit cards ( www.amd.com/us/Documents/10-Bit.pdf ) shows that 10-bit output can be enabled one of two ways:
 
 First:
 // request 10 bit colors, a depth buffer, and double buffering
 glutInitDisplayString("red=10 green=10 blue=10 depth double");
 
 Second:
 wglChoosePixelFormatARB(device_context, attribs, fattribs,
 format_max, formats, &format_count);
 
 Is there a way to do this with JOGL??
 
 Thanks in advance,
 jz
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