I am working on physics simulator (using Newt and targetting Desktop only) will involves atleast 5 different kind of fonts (symbols, subscripts, large,medium and small size), currently I am using 5 separate awt TextRenderers which is working absolutely fine.
But now I am thinking of adding some html support which will need bold italic version of these fonts to making requirement of 15 TextRenderers atleast, thats why I am thinking of switching to curve TextRenderer.
For widgets I am using my own library as you can see in screenshot.
in this context can you please suggest if I should switch to new curve based textrenderer if so please point out few resources to learn from. (except the demos you suggested, since they are very abstract)