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Bug 1417 - Android: Support building using current SDK and NDK v20 as of
2019-12-10 <https://jogamp.org/bugzilla/show_bug.cgi?id=1417> Recovered gluegen, joal and jogl support for Android using current Android SDK and NDK as of 2019-12-10. This includes compatibility with latest API levels and Java8 compatibility. JOGL bring-up (incl GlueGen + JOAL) test success on Android: - x86 (sim), - armv7a (Nexus 10) and - aarch64 (Nexus 9) Tested a few activities incl 'GraphUI1p' (w/ GraphUI + Video + JOAL) +++ JogAmp's embedded devices support now includes: - GNU/Linux DRM/GBM support (no X11 etc) - Android - iOS on available ARCH: x86, arm, aarch64 +++ What's next todo is to recover JOCL, and the demo sub-modules. Then having another good look about certain reported issues and kick off the 2.4.0 test build. May just release 2.4.0 then, but fixing further important bugs for 2.4.1. Merry Christmas. ~Sven signature.asc (849 bytes) Download Attachment |
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JOCL is now clean as well for Java11 (host compiler) and Android.
Jocl bring-up test success on Android: - x86 (sim), - armv7a (Nexus 10) and - aarch64 (Nexus 9) On armv7a (Nexus 10) JOCL is even available and could be retrieved. Bug 1417 is now closed as fixed. On 12/26/19 3:10 PM, Sven Gothel [via jogamp] wrote: > Bug 1417 - Android: Support building using current SDK and NDK v20 as of > 2019-12-10 > <https://jogamp.org/bugzilla/show_bug.cgi?id=1417> > > Recovered gluegen, joal and jogl support for Android > using current Android SDK and NDK as of 2019-12-10. > > This includes compatibility with latest API levels > and Java8 compatibility. > > JOGL bring-up (incl GlueGen + JOAL) test success on Android: > - x86 (sim), > - armv7a (Nexus 10) and > - aarch64 (Nexus 9) > > Tested a few activities incl 'GraphUI1p' (w/ GraphUI + Video + JOAL) > > +++ > > JogAmp's embedded devices support now includes: > > - GNU/Linux DRM/GBM support (no X11 etc) > - Android > - iOS > > on available ARCH: x86, arm, aarch64 > > +++ > > What's next todo is to recover JOCL, > and the demo sub-modules. > > Then having another good look about certain reported > issues and kick off the 2.4.0 test build. > > May just release 2.4.0 then, but fixing further > important bugs for 2.4.1. > > Merry Christmas. > > ~Sven > > > *signature.asc* (849 bytes) Download Attachment > <http://forum.jogamp.org/attachment/4040203/0/signature.asc> > > > ------------------------------------------------------------------------------ > If you reply to this email, your message will be added to the discussion below: > http://forum.jogamp.org/Android-Support-Status-tp4040203.html > To start a new topic under general, email [hidden email] > To unsubscribe from general, click here > < > NAML > <http://forum.jogamp.org/template/NamlServlet.jtp?macro=macro_viewer&id=instant_html%21nabble%3Aemail.naml&base=nabble.naml.namespaces.BasicNamespace-nabble.view.web.template.NabbleNamespace-nabble.view.web.template.NodeNamespace&breadcrumbs=notify_subscribers%21nabble%3Aemail.naml-instant_emails%21nabble%3Aemail.naml-send_instant_email%21nabble%3Aemail.naml> > |
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Excellent! I didn't even know OpenCL was available on Android :) My impression was that the vendors had de-prioritized GPU compute on mobile in general, so it's awesome that this works.
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