Apple deprecates OpenGL

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Apple deprecates OpenGL

jmaasing
Looks like Apple has deprecated OpenGL on their platforms.

"Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, but these legacy technologies are deprecated in macOS 10.14. "

https://developer.apple.com/macos/whats-new/
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Re: Apple deprecates OpenGL

gouessej
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Hey

It's a bad piece of news. I won't use a platform-specific API.

Vulkan seems to work under OS X :)
Julien Gouesse | Personal blog | Website
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Re: Apple deprecates OpenGL

ThomasR
Hi,

But is there a Java binding to Vulkan, or an OpenGL wrapper to run via JOGL?

Tom
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Re: Apple deprecates OpenGL

gouessej
Administrator
JOGL doesn't support Vulkan yet and it's not something trivial to implement as Vulkan is a lot lower level than OpenGL. Moreover, using Vulkan would require a completely different renderer in each middle and high level API based on JOGL.

I assume that free OpenGL drivers will be available when Apple drops OpenGL completely but it will be a bit cumbersome because it will be up to the end users to install them and it's typically the kind of things most OS X users aren't accustomed to :s
Julien Gouesse | Personal blog | Website