Re: Application frozen on dispatch_glXMakeContextCurrent0
This post was updated on .
Tried to run that, but I'm stuck as our image doesn't have javaws as a part of it & I can't install it :(
I can give you some more info however:
Vendor: Intel Open Source Technology Center
Renderer: Mesa DRI Intel(R) Sandybridge Mobile x86/MMX/SSE2
Version: 3.0 Mesa 9.1.3
GL Profile: GLProfile[GL2/GL2.hw]
SwapInterval: 1
Requesting a GL2ES2 context.
JOGL v2.3.1
glugen v2.3.1
java version "1.8.0_45"
Java(TM) SE Runtime Environment (build 1.8.0_45-b14)
Java HotSpot(TM) Server VM (build 25.45-b02, mixed mode)
OS: Linux slitaz 3.16.0 #6 SMP PREEMPT Fri Feb 13 12:00:31 UTC 2015 i686 GNU/Linux
I'm running a new simplistic test app - one that simply calls glClear with a new colour every 33ms - to see if it's simple compatibility or something that is being exacerbated by more complex calls. If the test app breaks overnight I will try get a log.
If you have anything you want me to add to the app to get you more info please let me know,
Re: Application frozen on dispatch_glXMakeContextCurrent0
I will have to ask the OS guy about Mesa, because the OS build is so slim I can't install or update anything already on it - he will have to update his image.
After seeing if my test app encounters the same issue I will update our main app to 2.3.2 and try that again & get a log from that if it fails.