CLMultiContext using CLGLContext

classic Classic list List threaded Threaded
1 message Options
Reply | Threaded
Open this post in threaded view
|

CLMultiContext using CLGLContext

The.Scotsman
In the near future I need to get my interop app working with multiple GPUs'.
It appears that CLMultiContext is the way to go, but it only seems to apply to CLContext's.
Is this sort of thing even possible?