On 10/01/2012 11:07 AM, adi [via jogamp] wrote:
> It is from OpenGL 4.1 to load and store compiled binaries.
> Is there planned something in the future?
and incl. in ES2_COMPATIBILITY ?
Will check later, probably a bug in the area where we alias the profiles(?).
We did some fake entries allowing ES2/GL2 to be more 'common'.
~Sven