On 02/27/2014 07:06 PM, timothy.wright.software [via jogamp] wrote:
> I've been trying to get code that runs on Mac, and I have run into trouble
> with the TextRenderer examples. They are usinging a GL2 profile which isn't
> available on the Mac, and I have been unable to locate the demo code that does
> this using the shader pipeline.
>
> I have a sphere display in 3D that needs labels for scale.
Please have a look at the latest 2.2-train branch developments.
~Sven