Hi,
I have an application based on WorldWind (and so on JOGL 1.1) which crashes several hours even if there is only few objects displayed. I have tried it with the following configurations (obtained from glxinfo) running on RHEL5.2 :
1) OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 8400 GS/PCI/SSE2
OpenGL version string: 3.0.0 NVIDIA 185.18.14
2) OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: Quadro FX 1800/PCI/SSE2
OpenGL version string: 3.0.0 NVIDIA 185.18.14
3) OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: Quadro FX 1700/PCI/SSE2
OpenGL version string: 3.0.0 NVIDIA 185.18.14
4) OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: Quadro FX 1800/PCI/SSE2
OpenGL version string: 3.0.0 NVIDIA 185.18.14
I do not understand where the problem (see several hss_err_pid log files in attachemebt). I saw some post on the Internet on potential JVM bugs, memory leaks with NVidia drivers, bug in thread optimization, problem with TextRender ... but I don't where to start.
Perharps someone has already seen this problem before ?
Can somebody help me to start to investigate, please ?
hs_err_logs.zip