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I would like to find a way to retrieve the current profile.
Because right now if I create, let's say, a GL3 profile
Display display = NewtFactory.createDisplay(null);
Screen screen = NewtFactory.createScreen(display, 0);
GLProfile glProfile = GLProfile.get(GLProfile.GL3);
GLCapabilities glCapabilities = new GLCapabilities(glProfile);
Resources.glWindow = GLWindow.create(screen, glCapabilities);
I always get true also for GL4
System.out.println(""+Resources.glWindow.getGL().isGL3());
System.out.println(""+Resources.glWindow.getGL().isGL4());
I would like to get true for GL3 and false for GL4
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