Hello, I use GLArrayDataServer.createData as my index buffer, with GL_UNSIGNED_SHORT it works as expected. But with GL_UNSIGNED_INT an exception is thrown from GLArrayDataWrapper.getBufferClass and indeed there's no implementation for it. Is this intended for some reason (something like GLES2 doesn't support int as index buffer but i use GL2 profile)? Or is there some way around? I would love to use GLArrayDataServer instead of normal GL calls.
Regards Petr.