I am using the netbeans platform and so I can't use GLCanvas, since it can't be properly resized and on Windows it has an error everytime the user drags the containing window to another location in the platform.
To solve those issues, I switched to the GLJPanel. Now everything is really slow and interaction with the mouse via zoom, etc, seems really jerky.
My netbeans module component that has the GLJPanel is at
https://github.com/mtakemiya/BMIDesktop/blob/5ab945cb190fb82bd83f38663071b6c45a950d59/timeline/src/jp/atr/dni/bmi/desktop/timeline/TimelineTopComponent.javaAm I doing something obviously wrong? What is a good way to improve the performance so this is usable? Even with almost nothing in my render method, it is really slow! However, if I switch back to GLCanvas, everything is really fast, so I know the problem is with the GLJPanel.
I am using build jogl-2.0-b23-20110303