GLWindow.setPointerVisible(false) doesn't work on MacBook Pro

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GLWindow.setPointerVisible(false) doesn't work on MacBook Pro

gouessej
Administrator
Hi

Renanse told me that the mouse cursor didn't get hidden when playing with TUER whereas it works fine on GNU Linux and Microsoft Windows:
http://www.ardor3d.com/forums/viewtopic.php?f=11&t=274&p=13900

Has someone reproduced this bug? Is it broken on all versions of Mac OS X?
Julien Gouesse | Personal blog | Website