I am a NOOB who is disoriented and needs direction to begin using JOGL in Java, Please help!!

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I am a NOOB who is disoriented and needs direction to begin using JOGL in Java, Please help!!

Mannyp7
I am a newcomer to 3-D development and I would like to learn to use OpenGL through Java.
I'm not sure how to use JOGL through the NetBeans IDE and I need help.
Also I am open to ANY advice about how I should begin my journey in 3D Dev.
 
Thank you
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Re: I am a NOOB who is disoriented and needs direction to begin using JOGL in Java, Please help!!

Pixelapp
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Re: I am a NOOB who is disoriented and needs direction to begin using JOGL in Java, Please help!!

Mannyp7
What a great site, I kept on finding out of date sites or sites I just couldn't understand. This is perfect!
I would love any advice, tips, favorite sites, fav books, ... anything since I am taking this on by myself.
I'd really appreciate it.
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Re: I am a NOOB who is disoriented and needs direction to begin using JOGL in Java, Please help!!

Pixelapp
Books: Pro OpenGL ES for Android

Sites:

http://www.java-tips.org/ (scroll down to "Other API Tips / JOGL")

http://nehe.gamedev.net/

http://developer.android.com/ (Search for Opengl ES tutorials)

http://www.felixgers.de/teaching/jogl/

http://www.jayway.com/2009/12/03/opengl-es-tutorial-for-android-part-i/

http://www.jayway.com/2010/12/30/opengl-es-tutorial-for-android-part-vi-textures/

http://fivedots.coe.psu.ac.th/~ad/jg2/

http://developer.android.com/training/graphics/opengl/shapes.html

All the links I provided here are maintained by really friendly people which you are very likely to contact here: http://www.java-gaming.org/ If you yell loud enough that is. :)

When you feel you want to start making video games instead of coding your own engine, you may check this out: http://jmonkeyengine.org/
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Re: I am a NOOB who is disoriented and needs direction to begin using JOGL in Java, Please help!!

Mannyp7
Right on man these are going straight to my favs folder.
Thanks alot for the help
You take care dude
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Re: I am a NOOB who is disoriented and needs direction to begin using JOGL in Java, Please help!!

Wade Walker
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Re: I am a NOOB who is disoriented and needs direction to begin using JOGL in Java, Please help!!

jmaasing
In reply to this post by Mannyp7
If you are totally new to 3D-development I would suggest starting out with using jMonkeyEngine and do the tutorials for that. It isn't netbeans but it is built on top of netbeans so you will recognize the IDE.
jMonkeyEngine hides (almost) all the OpenGL stuff but depending on what you want to achieve that might be a good thing, manipulating buffers and vertex arrays aren't the fun it is cracked up to be

If that doesn't seem like your cup of tea I found this useful: http://www.arcsynthesis.org/gltut/index.html
I use JOGL in netbeans, I have my project set-up using maven and the maven plugin in netbeans. I just had to specify the dependecy and things just worked.
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Re: I am a NOOB who is disoriented and needs direction to begin using JOGL in Java, Please help!!

gouessej
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It is a matter of taste. Learning OpenGL before using scenegraphs has some advantages too as I explained here.

@Mannyp7 I advise you to look at the OpenGL Red Book, its examples have been ported to JOGL 2, they are in the Github project jogl-demos. You have to understand the concepts of computer graphics if you want to succeed in using OpenGL in Java with JOGL.
Julien Gouesse | Personal blog | Website