JOGL 1 Problem

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don
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JOGL 1 Problem

don
This post was updated on .
Hi all,

I have made an application and I used JOGL 1 for it. but when I run the applet on Mac, It only shows a blank white page, but its JWS(jnlp) version runs with no problem on my mac.
Is there any solution?
It is my thesis work which has to be used on the internet for a course at my university, therefore It has to be platform independent and work on all OS =(

Thanks in advace
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Re: JOGL 1 Problem

gouessej
Administrator
Hi

I'm sorry but the maintenance of JOGL 1 has been stopped several years ago, we have highly encouraged developers to switch to JOGL 2.0 since 2010. We can help you if and only if you switch to JOGL 2.0 and in this case we'll try to do our best to allow you to port your application because JOGL public API has changed a bit during the 3 last years. Best regards.
Julien Gouesse | Personal blog | Website
don
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Re: JOGL 1 Problem

don
I have made three different applications with JOGL1, unfortunately I did not search about JOGL 1 before my coding.
 when I finished their programming and tried them on the net, I found JOGL 1 problem and I do not have time to change my programs =( is there any way?
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Re: JOGL 1 Problem

Xerxes Rånby
In reply to this post by don
The solution is to upgrade your projects to JOGL 2 from JogAmp, JOGL 2 is actively tested by the JogAmp automatic build nodes and is supported on the new Mac systems.

JogAmp only maintain JOGL 2 because of the required re-factoring needed to support all modern GPU solutions and JOGL 2 include a new testing framework that allows JogAmp to deliver a stable and tested platform.
http://jogamp.org/jogl/doc/Overview-OpenGL-Evolution-And-JOGL.html

JOGL 1 have been abandon since 2009 and is no longer supported by Oracle.
The JogAmp community also maintains a version of Java3D that is designed to be used with JOGL 2, legacy Java3D applications can be deployed with the new Java3D 1.6 without code change.
http://labb.zafena.se/?p=656 - The JogAmp community now maintains JOGL and Java3D

Cheers
Xerxes

2013-03-11 11:10, don [via jogamp] skrev:
Hi all,

I have made an application and I used JOGL 1 for it. but when I run it in Mac, It only shows a blank white page.
Is there any solution?
It is my thesis work which has to be used on the internet for a course at my university, therefore It has to be platform independent and work on all OS =(

Thanks in advace


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NAML

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Re: JOGL 1 Problem

gouessej
Administrator
In reply to this post by don
We already warned people about that in 2009:
http://jausoft.com/blog/2009/11/09/jogl-is-dead-long-live-jogl/

In no way we will invest any time in backporting bug fixes into JOGL 1, only a very few people are still able to build it and it might require months of work especially for fixes concerning Mac OS X support, it would be nonsensical. I don't want to be harsh, I understand your situation, you're in a hurry but don't you realize that you use an obsolete version of JOGL? There is no other solution than switching to JOGL 2.0. Don't worry, just give it a try and let us know what is wrong. We can help you.

Edit.: Are you forced to use an applet?
Julien Gouesse | Personal blog | Website
don
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Re: JOGL 1 Problem

don
Yes, you are right but I wonder if the JWS version works on mac so the applt can work too. I mean that there is some thing wrong with my applet code not JOGL 1?
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Re: JOGL 1 Problem

gouessej
Administrator
If I were you, I would only use Java Web Start. I haven't ported the "old" alpha version of my first person shooter to JOGL 2.0, it still uses JOGL 1.1.1a and no Mac user has ever told me it doesn't work except one under Mac 10.8 because Apple added a new annoying "security" feature in this version :s but I know a few things are broken and it would be a lot worse if I used an applet.
Julien Gouesse | Personal blog | Website
don
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Re: JOGL 1 Problem

don
Thank you for time =)