JOGL / Ardor3D

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Re: JOGL / Ardor3D

Xerxes Rånby
This post was updated on .
gouessej wrote
Hi

I've just added OpenGL-ES 2.0 support in Ardor3D. I will have to port a few hacks from JMonkeyEngine 3 to Ardor3D. Can someone give it a try on the Raspberry Pi please? noxo? Xerxes?
gouessej: check if you have pushed your latest changes to
src/main/java/com/ardor3d/scene/state/jogl/JoglTextureStateUtil.java

I had to patch your source code to get Ardor3D compiling.
I am using your git tree at
https://github.com/gouessej/Ardor3D.git
and built it from inside eclipse by importing it as an maven project

Edit:
Thank you gouessej, i now notice that you already have checked in the missing commit.. yesterday! kudos.
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Re: JOGL / Ardor3D

gouessej
Administrator
Yes, there was some slowdown in Maven build system, I noticed the compile error later. I will probably need to fix a few things in the context capabilities and in textures.
Julien Gouesse | Personal blog | Website
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Re: JOGL / Ardor3D

gouessej
Administrator
Hi

My (MD2) key-framed animations are a bit weird on very slow machines (when the frame rate is small, below 20 FPS):


Do you have an idea about the root cause of this bug?
Julien Gouesse | Personal blog | Website
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Re: JOGL / Ardor3D

gouessej
Administrator
I have just created a bug report here.
Julien Gouesse | Personal blog | Website
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Re: JOGL / Ardor3D

gouessej
Administrator
In reply to this post by gouessej
Hi

I have to clarify the situation for those you arrive here by looking for information about Ardor3D JOGL backend. The bug above was fixed several months ago. This backend has been merged into the trunk in November 2012, my Github repository reflects the very latest changes and I make some pull requests quite often. You can find more information about Ardor3D on its wiki and read this post if you'd like to download the latest build without building the engine from source.
Julien Gouesse | Personal blog | Website
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Re: JOGL / Ardor3D

gouessej
Administrator
Hi

My MD3 importer for Ardor3D works very well. For the moment, I have tried to load a very simple model as I don't read the .qc, .cfg and .skin files yet:

Julien Gouesse | Personal blog | Website
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Re: JOGL / Ardor3D

gouessej
Administrator
Hi

Renanse decided to stop maintaining Ardor3D. Its forum will be up until the end of 2014 as he announced here:
http://ardor3d.forumatic.com/viewtopic.php?f=4&t=12755#p25887

I'll go on maintaining it on the short term. There are some discussions on what will be done on the long term with Ardor3D, JMonkeyEngine and Java3D. Best regards.
Julien Gouesse | Personal blog | Website
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Re: JOGL / Ardor3D

gouessej
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Hi

The user's guide of JogAmp's Ardor3D Continuation is now available here, enjoy
Julien Gouesse | Personal blog | Website
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Re: JOGL / Ardor3D

gouessej
Administrator
Hi

The API documentation is online, enjoy :)
http://jogamp.org/deployment/ardor3d/javadoc/
Julien Gouesse | Personal blog | Website
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