I did some research on JOGL.
I tried to implement the sample code found at :
http://en.wikipedia.org/wiki/Java_OpenGLHowever I am getting the error below. Have you ever encountered it please? I am working on a MAC OS 10.6.4 (Snow Leopard)
An exception is occuring:
Exception in thread "AWT-EventQueue-0" java.lang.ClassCastException: java.nio.DirectByteBuffer cannot be cast to com.sun.opengl.impl.macosx.JAWT_MacOSXDrawingSurfaceInfo
at com.sun.opengl.impl.macosx.MacOSXOnscreenGLDrawable.lockSurface(MacOSXOnscreenGLDrawable.java:180)s
at com.sun.opengl.impl.macosx.MacOSXOnscreenGLContext.makeCurrentImpl(MacOSXOnscreenGLContext.java:57)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:265)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:130)
at javax.media.opengl.GLCanvas.paint(GLCanvas.java:142)
at sun.awt.RepaintArea.paintComponent(RepaintArea.java:276)
at sun.awt.RepaintArea.paint(RepaintArea.java:241)
at apple.awt.ComponentModel.handleEvent(ComponentModel.java:263)
at java.awt.Component.dispatchEventImpl(Component.java:4790)
at java.awt.Component.dispatchEvent(Component.java:4544)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:635)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)