On 07/11/2013 10:32 PM, jmaasing [via jogamp] wrote:
> I also think it should support GLSL 1.50
>
https://developer.apple.com/graphicsimaging/opengl/capabilities/GLInfo_1075_Core.html>
> I found in App Store an application called "OpenGL Extension Viewer". It seems
> to perform a lot of compatibility tests and reports, you can try that if you
> don't want to code a test application yourself.
You need to use a GL3 profile, i.e. OpenGL >= 3.1 core
to be able to use higher GLSL versions!
http://en.wikipedia.org/wiki/GLSL#VersionsWe have unit tests actually testing this ..
https://jogamp.org/chuck/job/jogl/1046/label=macosx-10_7-x86_64-nvidia_jre7/testReport/com.jogamp.opengl.test.junit.jogl.demos.es2.newt/TestGearsES2NEWT/test03_GL3/?
~Sven