Hello everyone !
I am a real newbie to JOGL and Graphics programming in general and have been searching the Internet for days to find a simple working code for what I am trying to do
. So, I would really appreciate it if you could help me out with the following steps:
1. Load a .obj 3d model to the program.
2. In a loop, keep changing the viewport and reading the depth buffer that results ( to be used in other processing)
I don't need to draw anything to screen and am merely interested in the values of the depth buffer at different viewports.
Thanks for reading my message :)