This "problem" is no issue of JOGL but rather of modern GPUs. 8192 pel is the current maximum texture size on nearly all up2date GPUs. Older GPUs even only support smaller texture size.
So I guess u have to live with this limitation or try to work around this problem with some custom tiling algorithm.
Try a programm like
"CPU Caps Viewer" to get information about the actual limitations of ur GPU.