Hello to all of you who do mind a lot about java3D API.
I would like to thank all of the people who maintain and are still maintening this wonderfull 3D API.
Julien, Sven. Probably many others, so please accept my apology if I did not say your name.
All of you clevers guys are doing an important job for me, who rellies heavilly on the java3D API.
Personnaly I do really need a good java3D api that is :
- stable,
- easy to program,
- easy to use (Maven pom compatible) ,
- has no (blocking) bug
- and has a good speed in running.
I am today able to say that this version 1.7.1 of java3D is all of that. Wonderfull !
Great release !
I upgrated my java3D old 1.6.0-scijava-2 version to this wonderfull java3D 1.7.1
So Why this 1.3.1 version was great for me :
1) The Pom's MAVEN implementation by jogamp just works fine and easily
2) It solde my 3D Frame resizing issue (used to flicker and resized to a 40% heigh and 40%width). Now this java1.7.1 version displays the 3D frame at 100% : bug solved.
3) I used to have 3D picking issues in the last version. This was really a blocking issues for me. The java3D 1.7.1 solved it. After rewriting a bit, the picking of 3D objects works fine now. Great.
4) 3D Speed looks great. I would say it improved.
Once again thank you from me,
Thierry, a Week End developer of a 3D software.
PS:
If you are like me, a java3D api user, I would really recommend to upgrade your mavent pom file to this 1.7.1 version.
Here is under this, my MAVENT pom.xml file.
Hope it helps you.
Hi Tierry, I asked the jogamp group to publish their java3D artifacts on a maven repository at the beginning of this thread. What kind of software are you developing? It looks like a game. Is it published on github? Mine is a permutation puzzle simulator with mathematical support (rubik 3x3, 4x4, pyramynx, megaming, skewb and others), I'm almost ready to publish it on github. I'll post on this thread when I'm done. I also work on this project in my limited free time.