Hi,
Excuse me to use this way to contact you.
(No forum for JavaFX)
I'm trying actually to create a JOGL pipeline for the
last version of JavaFX.
For a first version, this seems to be correct.
My problem is with some JOGL parts (in my directory
src-jogl).
To test, you can use:
org.jfx.test3d.Shapes3DViewer
The code is at:
https://github.com/pepe1914/jfx-zoglpipelineThis is a Netbeans project.
Note:
-You can change the code without any problems and distribute it.
(The calls to false native code seems really stupid)...
-The use of com.sun.prism.ZGraphicsPipelineExt is necessary
due to fact of security mechanism of GraphicsPipeline.
Possibly the use of ASM (
http://asm.ow2.org/) to dynamically add
classes can solve that....
-The only things, not tested actually, is the classes for
the Effect: com.sun.scenario.effect.impl.zogl.ZOGL_ShaderSourceCls
Because this is hardcoded in JavaFX, in the class:
com.sun.scenario.effect.impl.prism.ps.PPSRenderer
in:
public static Renderer createRenderer(FilterContext fctx)
I do not want to change the code inside jfxrt.jar. With ASM ???
OK, I have done the change in that class just for test.
Thanks !!!