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This post was updated on .
Hello
I use jogl 2 and i have an odd problem found.
If i draw sky spheres or sky domes with objects in an applet,
all works good, also shaders works correct,
only sky boxes works not correct.
I have test it with cubemaps commands and 6 single
textures onto Quads, but no chance.
The textures are not draw and only one of them partially.
(In opengl coordinates the -X)
I have tested it with different textures, compressed and
uncompressed, the problem remains the same.
I think here we have found a bug in the applet drawing
for textures, if they are more than one per object.
Not in applets, the same code works perfect.
Has somewhere also made such experience?
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