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I don't remember exactly where I downloaded JOGL, but the utils are under the com.sun package rather than com.jogamp, which is why I couldn't find them.
TextureRenderer works well, thanks.
The main problem I was having was a strange bug with scaling, I couldn't get the textured rectangle to exactly fill the screen (either with my code or TextureRenderer). The problem was that I was setting the frustrum size to match the aspect ratio of the window, which made my prespective 3D objects look OK, but created problems in orthographic mode.
Fixed now, anyway.
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