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Multiple Profiles
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Hi,
I'd like to have in one application one GL3 compatible and one GL4 core profile. I'd like to switch between them based on user input.
Is it possible? How?
gouessej
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Re: Multiple Profiles
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Hi
As far as I know, you cannot modify the OpenGL capabilities used during the creation of the GLAutoDrawable but you can use different GLProfile instances and then different capabilities with different canvases / windows.
Julien Gouesse |
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Re: Multiple Profiles
Ok, so essentially two glwindows, one per profile..
How can I put in standby one? I tried to instantiate both, each one with its own animator, and then on the init() pause the animator.
Then starting the one I want to start by resuming the animator.
The only Problem is that setVisible(false) don't really make it visible, just minimize it to icon...
is there a way to hide also the icon?
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