I'm updating libraries for this project:
https://code.google.com/p/g3d-editor/The old libraries are the following:
gluegen-rt.dll
gluegen-rt.jar
jogl_desktop.dll
jogl.all.jar
nativewindow_awt.dll
nativewindow_win32.dll
nativewindow.all.jar
I downloaded and put the following libraries in a separate lib folder:
gluegen-java-src.zip
gluegen-rt-natives-windows-amd64.jar (do I need this?)
gluegen-rt-natives-windows-i586.jar (do I need this?)
gluegen-rt.jar
gluegen.LICENSE.txt
jogl-all-natives-windows-amd64.jar (do I need this?)
jogl-all-natives-windows-i586.jar (do I need this?)
jogl-all.jar
jogl-java-src.zip
jogl.LICENSE.txt
I've removed all the old libraries from the project library list (using Eclipse here) and added jogl-all.jar and gluegen-rt.jar, and in Ant build.xml I have this:
<path id="classpath">
<fileset dir="${lib}">
<include name="gluegen-rt.jar" />
<include name="jogl.all.jar" />
</fileset>
</path>
<target name="compile" depends="init">
<javac destdir="${build.classes}" optimize="on" debug="on" source="1.8" target="1.8" nowarn="off" includeantruntime="false">
<src path="${src}" />
<classpath refid="classpath" />
</javac>
</target>
But when I try to compile the project, I get the following errors:
[javac] C:\workspace\G3D-Editor\src\g3deditor\G3DEditor.java:24: error: package javax.media.opengl does not exist
[javac] import javax.media.opengl.GLCapabilities;
...
[javac] C:\workspace\G3D-Editor\src\g3deditor\G3DEditor.java:30: error: package com.jogamp.opengl.util does not exist
[javac] import com.jogamp.opengl.util.Animator;
and so on.
What am I missing here?
This wiki article says those are all the libraries I need:
http://jogamp.org/wiki/index.php/Downloading_and_installing_JOGL#Using_the_7z_jogamp-all-platforms_archiveSame here:
http://jogamp.org/jogl/doc/deployment/JOGL-DEPLOYMENT.html#JOGLAllInOneJARs