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		Dear all,
 I am trying to use the stencil buffer for the first time,
 and my test is not really succesfull so far...
 
 Here is the code I've been added in my "init" function.  I am working in Java with JOGL, but I don't think that this is the issue.
 After this code, I would expect that nothing can be drawn on my screen..., since:
 1) I clear the buffer with "1"
 2) I use the glStencilFunc with GL_NEVER.
 
 [CODE]
 gl.glEnable(GL2GL_STENCIL_TEST);
 gl.glClearStencil(0x1);
 gl.glClear(GL2.GL_STENCIL_BUFFER_BIT);
 gl.glStencilFunc(GL2.GL_NEVER, 0x1, 0x1);
 gl.glStencilOp(GL2.GL_KEEP, GL2.GL_KEEP, GL2.GL_KEEP);
 [/CODE]
 
 
 Unfortunately, I can change whatever I want to the stencil function,
 I always have all my objects being displaied on screen.
 What am I missing ?
 
 Thanks for help,
 Loic
 
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