On 01/30/2014 11:40 AM, stepasite [via jogamp] wrote:
> Hi,
>
> Stereoscopic vision works great with JOGL on Windows and I bet it will be the
> same on linux.
>
> But I would like to ask what about MAC OS X where FBO rendering is used. Is it
> even possible to enable stereo on that platform? And if the answer is yes,
> what are the names of "BACK_LEFT" and "BACK_RIGHT" buffers?
>
> I suppose them to be GL_COLOR_ATTACHMENT0 and GL_COLOR_ATTACHMENT1. Is that
> correct?
Probably .. right, i.e. not yet supported.
However, use [pure] NEWT - which will also allow you to use onscreen rendering,
which is always faster.
The whole FBO stuff for CALayer due to AWT is really not suitable
for 3d glasses .. since the vsync may also not be accurate.
~Sven