I have a 3D house with a set of textures and they all used to work. But now I noticed that one particular texture (the wall texture) does not get applied to the wall geometry, leaving wall with default white color. All the other texture are applied properly as they should. This problem only happens in Mac OS X. In Windows all textures including the wall textures are applied as they should.
Debugging shows that Ardor3D and JOGL locate the wall.jpg texture file without any problem. Where can I go from here in debugging this problem?