On 01/21/2013 08:00 PM, gouessej [via jogamp] wrote:
> Rather use ImageIO with TextureIO. There is no plan of supporting Tiff as far
> as I know.
I like to recommend _not_ to use AWT's ImageIO,
since it is not supported on all platforms
like headless, mobile/embedded, Android/Dalvik.
However our build in PNG is supported quite well (thx to PNGJ),
as well as other native image formats (DDS, SGI, TGA, NetPbm).
With those .. your application will run on all devices
and also use less memory and cpu cycles (AWT's ImageIO is quite expensive).
~Sven