I'm trying to write some 3D Renderers for my little hobby app, I'm having some trouble getting started.
I'm not terribly keen on building the jogl project from source, so I poked around a while and found a zip that looked promising from:
http://download.java.net/media/jogl/builds/archive/jsr-231-2.0-beta5/jogl-2.0-macosx-universal.zip
unzipped it to my lib folder and added the many many jars to my classpath.
Then I found a ton of tutorials for slightly different versions of Jogl, none of which worked, and ended up getting something to compile that looks pretty appropriate to me.
Unfortunately the first thing that happens is on the first line of my program
GLCapabilities glCaps = new GLCapabilities(GLProfile.get(GLProfile.GL2));
where it complains about
java.lang.ClassNotFoundException: javax.media.nativewindow.Capabilities
Seems that isn't a part of my jvm, or a part of any of those jars, nor am I able to locate the jar it should be a part of it (tried jarfinder.com and a whole lot of googling)
Doc's lead me to believe it's part of the Jogl project, but I've really got no firm basis for believing that.
Can anyone help me?