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Hi . Yes , after testing my codes , I found that before display is called and after init is over , there's a call to reshape which will automatically set glviewport to the size of the window . Yes , they're independent things .
Another question : When I'm using glviewport , as well as printing a and b value received in reshape method , why the x,y coordinates are always 0 ? Won't the left bottom corner change when I'm moving the window ?
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