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On a conceptual level:
1) What is the difference between using a pointer to a mapped buffer vs something like putWriteBuffer?
2) Is there a significant performance difference or are there implementations similar?
3) How does one manage memory movement when all you have is a pointer and no guarantees about the contents of memory(in the case of the mappped buffer scenario)? In other words, you neither specify a synchronous or asynchronous copy in the case of a mapped buffer so how do you know when your memory contents have arrived?
Coby.
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