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		On a conceptual level:
  1) What is the difference between using a pointer to a mapped buffer vs something like putWriteBuffer?
 2) Is there a significant performance difference or are there implementations similar?
 3) How does one manage memory movement when all you have is a pointer and no guarantees about the contents of memory(in the case of the mappped buffer scenario)? In other words, you neither specify a synchronous or asynchronous copy in the case of a mapped buffer so how do you know when your memory contents have arrived?
  Coby.
	
	
	
	 
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