On 03/16/2012 12:24 AM, siddharth_univ [via jogamp] wrote:
>
>
> Hi guys,
>
> I've been using jogl for quite some time now and learning cg with the
> experimental java bindings to cg. I would like to know if anyone has used
> any debugging tool for opengl and/or cg shaders. I would like to see a tool
> that could show me the opengl states for a given frame. Something like
> parallel nsights? I've heard of gdebugger but havent tried it yet. Can
> anyone comment on what tools they have used and ease of use. I have not used
> any gl debugging utility so far.. so this is new to me. I am on windows 7 64
> bit using eclipse.
>
> thanks
We have a thread about this in this forum already, AFAIK.
However, I used GLES trace/debug tools on mobile devices so far:
- IMG's POWERVR PVRTrace
<
http://www.imgtec.com/powervr/insider/pvrtrace.asp>
- NV PerfHud for GLES
<
http://jausoft.com/blog/2011/10/04/bug-hunting-on-android/>
both native library 'hooks'/wrapper worked flawless attached to Android/ARM
and Linux/ARM (POWERVR only).
I have not tried gdebugger yet.
Would be nice to have some vendor supported tool for desktop, indeed.
~Sven