depth-order problem with some geometry

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depth-order problem with some geometry

mcneillk
Some geometry doesn't render correctly with respect to depth. I have inserted two screenshots, one taken with the old ogl bindings, the other taken with jogl bindings, (2.2.4, latest stable). The grid in the images is a line array. As you can see, with the jogl bindings, the line array is seen through the ball, meaning the line array seems to be drawn always "on top".

OGL bindings:
old bindings (correct)

JOGL bindings
jogl bindings (incorrect)
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Re: depth-order problem with some geometry

gouessej
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Please provide some source code and fill a bug report.
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