MacOSXCGLContext [Version 4.1 (Core profile, arb, ES2 compat, FBO, hardware) - 4.1 NVIDIA-8.24.9 310.40.25f01 [GL 4.1.0, vendor 8.24.9 (NVIDIA-8.24.9 310.40.25f01)], options 0x1405, this 0x2da8bc4f, handle 0x7fe7ea957a40, isShared false, jogamp.opengl.gl4.GL4bcImpl@46154850, quirks: [NoOffscreenBitmap, GL4NeedsGL3Request], Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f3ea022, Handle 0x7fe7ea987300, Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2GL3/GL4.hw], offscr[fbo]], fboI back 1, front 0, num 2, FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 1x1, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1x1, name 0x1, obj 0xa266faa], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 1x1, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x48832834], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x616d071a], FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1x1, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1x1, name 0x2, obj 0x7cc4382], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 1x1, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3ced6dee], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73640fcd], Surface WrappedSurface[ displayHandle 0x0 , surfaceHandle 0x7fe7ea987300 , size 1x1 , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2GL3/GL4.hw], offscr[fbo]], requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2GL3/GL4.hw], on-scr[.]]] , surfaceLock <2e4996ea, 6152f463>[count 0, qsz 0, owner ] , OSXDummyUpstreamSurfaceHook[ 1x1] , upstreamSurface false ]], mode NSOPENGL]