Curious, does disabling "jogl.disable.opengles" affect performance in anyways?
I noticed that less dll files are loaded when I disable it, so should I always disable it for desktop applications to improve load time and memory?
I'm not sure what ANGLE but I personally don't use it, should I? Is it even supported in Java3D?
From what I just read it seem to translate OpenGL to Direct3D? Why would anyone want to do that?