if (useFSAA) {
caps.setSampleBuffers(true);
caps.setNumSamples(prefs.getFSAANumSamples());
}
to enable anti-aliasing but I haven't done anything special in my shaders to handle multi-sampling so maybe it isn't enough for what you are trying to do.
EDIT: Forgot to say that 4,8,16 all works for me as value for numSamples, at least it looks like AA is enabled then :-)
Yes, sorry I was a bit quick in pasting there, prefs is my own class, that method just return an integer to indicate the number of samples like: 4, 8, 16