Hi, I've just switched from some old version of JOGL (not 2.0) to the latest version, retrieved via Git. Just before this change, my program was able to use multisampling. Now it isn't.
Even the demo glredbook1314.multisamp fails to use multisampling. It reports:
number of sample buffers is 0
number of samples is 0
MORE INFORMATION: I am using Windows XP. I am using GLCanvas. I can make multisampling work again by using GLJPanel instead of GLCanvas. But friends, I am a virtuous man, and so of course I cannot use GLJPanel.
On 10/31/2010 06:09 AM, Friedrich Wallochsby [via jogamp] wrote:
MORE INFORMATION: I am using Windows XP. I am using GLCanvas. I
can make multisampling work again by using GLJPanel instead of
GLCanvas. But friends, I am a virtuous man, and of course I
cannot use GLJPanel.
I seem to be having the same problem under Linux; multisampling doesn't work without using GLJPanel. I've tested using b11 (stable release), b283, and b213.
On Sunday, February 06, 2011 20:48:54 JStoecker [via jogamp] wrote:
>
> I seem to be having the same problem under Linux; multisampling doesn't work
> without using GLJPanel. I've tested using b11 (stable release), b283, and
> b213.
'doesn't work without using GLJPanel' ?
Well .. all our test cases going through now.
On 02/06/2011 08:48 PM, JStoecker [via jogamp] wrote:
>
> I seem to be having the same problem under Linux; multisampling doesn't work
> without using GLJPanel. I've tested using b11 (stable release), b283, and
> b213.
>
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